#include "Shield.h"


CShield::CShield(void)
{
	m_eAbilityCode = AB_SHIELD;
}


CShield::~CShield(void)
{
}
void CShield::Init(void)
{
	this->SetAbilityTimer(5.0f);
	this->SetHealthCost(10);
	this->SetHitRequirement(10);
}